You'll be the driving force behind what makes a Gigafire game fun in the first ten seconds and still fun on day thirty. You'll design core loops, levels, and progression systems for our obby, parkour, and casual titles, then use real player data to keep tuning after launch. This role sits at the center of design, art, and engineering, so strong communication matters as much as strong design instincts.
Send us your resume or portfolio and tell us why you'd be a great fit.
Apply for Game Designer